Divine Maid
(proof of concept, one level demo. the name came from gdevelop's name generator, and its stuck with me ever since)
uncover the great myth that rests in the grand castle.
navigate across its large rooms and halls, find treasure, avoid traps, and possibly discover something magical... such as the divine maid...
full screen is recommended.
Published | 7 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | slow_n_steady |
Made with | GDevelop |
Comments
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very good abstract game
You cannot get all of the coins + if there was another level, you could just run along the spikes to get to it, maybe shorten the immunity timeframe or slow down the player
Seems really interesting to play but there are too many immunity frames that allow you to run to the arrow easily.
I loved this games difficulty mixed with its whacky platforming a way you could make it better is by zooming in the camera so the player can't plan out a path beforehand
This game is fun and actually remind me of an old game that I used to play (nostalgic feeling). There are some bugs that need to be fixed, and when I try to enter the next level where the arrow points , it wont let me.
theres only one level. the arrow is there to show where youre supposed to head to.
Really great game, the level design is cool and so are the sprites.
Really hard and also funny because the way the character jumps high makes it un real which is not supposed to be like that in my opinion the level should be re designed